Well, that was predictable, wasn't it?
Being able to see the future is useless if you lack the capacity to learn from the past.
Showing posts with label Eldar. Show all posts
Showing posts with label Eldar. Show all posts
Saturday, May 2, 2015
Friday, January 23, 2015
Craftworld Fáil: Princes of War
The High Autarch of Craftworld Fáil has produced three sons in his lifetime. These three often lead the Lia Fáil in Nuada's absence, and are as different from one another as any three eldar can be.
First a little fluff background on each, then in a following article we'll get into designing them for tabletop use.
First a little fluff background on each, then in a following article we'll get into designing them for tabletop use.
Monday, January 19, 2015
The High Autarch Nuada of Craftworld Lia Fáil
Time for some crunch! Sorry for the long lead time into this, but I wanted to get the story down before embarking upon the crunchy stuff. My plan is to run Nuada as a main HQ, a heavy-hitter who is individually unique but also adds a functional edge to the list as a whole.
Feel free to comment on him; he's a work in progress. I plan to have two versions; a codex-compliant version and a custom version for friendly games.
Feel free to comment on him; he's a work in progress. I plan to have two versions; a codex-compliant version and a custom version for friendly games.
Sunday, August 18, 2013
No, Fear the Reaper! Really!
We've looked at Swooping Hawks, Striking Scorpions, and Shining Spears. The ugly stepchildren have been covered in some depth, so now I'm moving on to one of our more crunchy units: Dark Reapers!
Sunday, July 21, 2013
Here's How I Look At Eldar Now
I should be in the garage painting up any of a thousand different models, but I'm lazy and decided to write this instead.
With the new codex release, Teh Webz is all a-twitter with new meta builds, Eldar fanboy gushing, Eldar hater rage and all the usual nonsense that surrounds every new release. But for you, the budding/veteran/lapsed Eldar player, there are a few more important fish to fry.
With the new codex release, Teh Webz is all a-twitter with new meta builds, Eldar fanboy gushing, Eldar hater rage and all the usual nonsense that surrounds every new release. But for you, the budding/veteran/lapsed Eldar player, there are a few more important fish to fry.
Monday, July 1, 2013
Why Reinvent the Wheel - Or In This Case, the Skimmer?
Okay, no long blog post today because Fritz already beat me to it.
If you haven't already seen it: This.
If you haven't already seen it: This.
Saturday, June 22, 2013
More Eldar Thunks
So now that the Eldar dex has made the rounds, and the webnards have pored over it, consumed it, digested upon it and propounded "I AM THE ONE TRUE 40K GROGNARD AND I SAY THIS!" and the netlisting and other animal grunting noises have been flapped unto the masses... here's what I'm thinking about today.
Sunday, November 4, 2012
Craftworld Fáil: the Head of the Snake
In my last post, I detailed a basic history of my homebrew craftworld. In this one, I'll get into the nuts and bolts of its military composition and how it shapes up on the table.
Monday, October 29, 2012
Craftworld Fáil
I've wanted to design my own Eldar Craftworld for a while now, ever since the Eye of Terror campaign, actually. Nothing has really stopped me, but I find that my best ideas come from a germ of an idea that I simply let bang around in my head for a while. Being an old hand at world-building (I've been running D&D games for 20 years now), I've discovered that this can be a crucial process for weeding out bad ideas and developing good ones.
If you're not interested in fluff, you can probably skip this article. If you're a fluff monkey, you may get a little inspiration from this or at the very least some entertainment value.
If you're not interested in fluff, you can probably skip this article. If you're a fluff monkey, you may get a little inspiration from this or at the very least some entertainment value.
Monday, July 9, 2012
Forgotten Friends: The Phoenix Lords!
I'm sure that other sites will cover the much-vaunted (or maligned, for the pessimistic) psykers of the Eldar warhost elsewhere. Let's take a look at how 6th Edition has changed things up for our old pals the Phoenix Court (with perhaps a little discussion of their Aspects too).
Saturday, February 18, 2012
Quick Update from the Western Front (Dundracon)
Got my first game in today running Corsairs. I made lethally bad choices during deployment against Space Wolves which ultimately cost me the game but I did get enough time at the table to learn the following:
Tuesday, February 7, 2012
The Corsair Army List: Pirate Ho!
After spending the last two weeks packing and moving, I was delighted to come back online and see that there were new Army Builder files for Imperial Armour 11! As soon as I got a chance, I sat down to see if I could cheese my way through a few lists. So, without further ado, here we go...
Note: the .ab file might not be entirely correct on points cost. To play it safe, I underpointed the army somewhat...
Note: the .ab file might not be entirely correct on points cost. To play it safe, I underpointed the army somewhat...
Friday, January 20, 2012
Imperial Armour 11, Part 5: Special Characters for the Eldar
Imperial Armour 11 introduces new Special Characters for the Eldar, namely Bel-Annath, the Farseer of Mymeara and Irillyth, the Shadow Spectre Phoenix Lord.
Wednesday, January 18, 2012
Imperial Armour 11, Part 4: The Corsair Army List
Ah yes, Corsairs! They've existed in the fluff for ages, and it seems reasonable that the Eldar pirates would be the most frequently encountered xenos in the Imperium, but ironically enough no one has seen rules for them since the Rogue Trader days (barring perhaps BFG players). Hmmm! So how does Forgeworld's take on the Corsairs stand up?
Wednesday, January 11, 2012
Imperial Armour 11, Part 3: Other New Units
In the last article I talked about Shadow Spectres, Warp Hunters and Hornets. This time around I'll be covering the Wasp Assault Walker and Wraithseers before moving on to the revised material from the Doom of Mymeara.
Monday, January 9, 2012
Imperial Armour 11, Part 2: Final rules for the new models!
I've had some time now to review the final version of the rules for the IA11 Eldar vehicles that I reviewed earlier - in their experimental form - here. A more complete review of the book itself will follow later.
Wednesday, January 4, 2012
Imperial Armour 11, Part 1: Overall
When I first heard that Forgeworld was working on an Imperial Armour campaign book for the Eldar, I was ecstatic. Like many other 40K fan-boys, I had lusted after Forgeworld's resin crack, their many awesome terrain accessories and supplemental modeling goods for a long time. I listened with rapt attention as the Independent Characters dissected the Badab War and the Anphelion Project, utterly unaware that I was drooling on myself the entire time.
Wednesday, December 14, 2011
New Eldar stuff from Forgeworld!
Well, Imperial Armour 11: The Doom of Mymear went up for sale on the Forgeworld site today! Of course I placed my order immediately. It should arrive before Christmas, after which I will be scouring it and posting a follow-up to my reviews of the beta rules for all the units which I posted here previously. Keep watching!
Tuesday, October 25, 2011
The Ugly Truth About 40K
The other evening I had an interesting chat with Patrick over at the 11th Company. It's always nice to talk to someone outside of your local metagame; people just look at things differently. We talked about a lot of things, but mostly commiserated on the sad state of our 4th edition codices. This got me thinking...
Friday, September 30, 2011
How Fast can Fast be?
Hi there! I'm waxing philosophical today, looking at some Theoryhammer and attempting to extrapolate out where the game is going with future codex releases as we head into 6th edition 40k. If this is not your cup of tea, you can probably skip it, since there won't be a whole lot of crunch here. This is purely an exercise...
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