Well, that was predictable, wasn't it?
Farseer Fail
Being able to see the future is useless if you lack the capacity to learn from the past.
Saturday, May 2, 2015
Monday, April 20, 2015
GW Must Be Reading My Blog
Whenever I think I'm about to hit a stride on this thing, for the last 6 months or so anyway, some new Eldar thing comes out of left field and derails me.
Saturday, March 7, 2015
The Best Laid Plans of Mice and Monkeigh
Wow, I'll have to admit that I've been fully derailed from my Eldar plans by the Harlequins release. The harlequins are meant to play an important role in the Craftworld Fail story but now... NOW! Sheesh, this opens up a whole new vista for me to explore!
Monday, January 26, 2015
Craftworld Fáil: Princes of War (Part 2)
Nuada's sons each represent a unique play style. Here I'll give a similar breakdown of their rules and cost, both a by-the-book build and a more customized approach for each.
Friday, January 23, 2015
Craftworld Fáil: Princes of War
The High Autarch of Craftworld Fáil has produced three sons in his lifetime. These three often lead the Lia Fáil in Nuada's absence, and are as different from one another as any three eldar can be.
First a little fluff background on each, then in a following article we'll get into designing them for tabletop use.
First a little fluff background on each, then in a following article we'll get into designing them for tabletop use.
Thursday, January 22, 2015
The High Autarch Nuada of Craftworld Lia Fáil, Part 2
Now that we have the basics of Nuada down, let's see if we can figure out where his point cost should be and make a few final adjustments before play-testing.
Monday, January 19, 2015
The High Autarch Nuada of Craftworld Lia Fáil
Time for some crunch! Sorry for the long lead time into this, but I wanted to get the story down before embarking upon the crunchy stuff. My plan is to run Nuada as a main HQ, a heavy-hitter who is individually unique but also adds a functional edge to the list as a whole.
Feel free to comment on him; he's a work in progress. I plan to have two versions; a codex-compliant version and a custom version for friendly games.
Feel free to comment on him; he's a work in progress. I plan to have two versions; a codex-compliant version and a custom version for friendly games.
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